


Triple and quadruple backflips can also be pulled off, but only master sandboarders can land those. A single backflip nets you 10 points, 50 points comes your way for making a successful chasm jump, and a double backflip grants you 60 points. Landing multiple backflips in a single jump gives you more points, which gets added to your score multiplier should you land safely. Alto’s jump is the most balanced of the entire cast, Maya has better rotation but needs a faster leadup in order to get more air, and Paz has an easier time landing after a backflip but his rotation is much slower than Maya’s. Each of the game’s characters have a different feel to them when it comes time to pull off backflips.Pushing your score multiplier up to 8x or more will activate your Wingsuit, by the way. Flying close to the ground with your Wingsuit on classifies as a Wingsuit flight. Proximity backflips can be accomplished by landing a trick while closer to the ground. Proximity backflips and proximity Wingsuit flights drive up your score, too. You can earn bonus points from landing tricks while you’re operating close to the ground.

Rolling hills are a great place to sneak in a quick backflip.
